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Humans of Arrea

Anasazi

Arreans

Daleen

Harus

Hilgrim

Irbani

Mwanan

Noss

Noth

Quelans

Vizali

Wrengren

Yanni

 

 

Anasazi

The anasazi are one of the five slave races taken from their homes by the Ches. They are originally from the continent of Mwana. Anasazi is also the name of the country that was founded by and ruled by the anasazi race.

Physically, the anasazi are tall, thin, and dark skinned. They tend to shave their heads and tattoo their skull with white writing proclaiming the accomplishments of the individual. The writing is in an ancient language, called oninth, with only a written form. The only group with any appreciable number of people that can read oninth are the anasazi.

Anasazi typically dress in long flowing white robes with a black turban covering their shaved head. An anasazi showing his head to you in public is an unspoken challenge to the death.

A relatively small number of anasazi rule their country. To be born a full-blooded anasazi is to be born to rule. The edicts of an anasazi in Sephras must be obeyed by all members of the “lesser races”. Failure to do so results in the killing of the offender.

The anasazi have a strange attachment to large cats. It isn’t rare for an anasazi lord to keep a number of tigers, lions, leopards, and cheetahs as pets. 

Arreans

Arrean is the default name of a Caucasian race that dominates the northern section of the Arrean continent. Descended from the Larlanites that fought the Ches in the Godswar, and mixed with the other local races, "arrean" is a catch-all race.

Arreans come in all shapes and sizes and their personal traits are usually affected by their nationality far more than their actual race.   

 

Daleen

The daleen are the race of people that live in the southern end of the Arrean continent. They were the original subjects of the Chessian Empire. The now inhabit the lands known as the old lands; the lands of Yamun, Jakul, Hera, Kephra, and Erthinyl. There is also a large number of daleen in the Saltwind Isles.

Daleen have a light-brown, almost yellowish skin color. The common daleen tend to wear simple cotton robes tied at the waist, while the wealthier wear silk. Most daleen wear peaked turbans with the opulence of your turban being a show of power and wealth.     

 

Harus

The harus are another of the five slave races taken from their homes by the Ches. Their original homeland is the grasslands of Mwana. The harus wander the grasslands of Anasazi and the deserts all the way to the South Sea.

Harus are typically between 5 and 6 feet tall, with light-brown skin, dark hair and dark eyes. Their skin tends to be wrinkled and cracked due to exposure to the sun. Their clothing is typically a loose-fitting robe tied at the waist with a belt. Desert harus cover their heads and faces with a turban to protect them from the harsh climate. Grassland harus typically wear kaffiyeh to cover their heads.

Full-blooded harus are seldom, if ever, encountered without their horses, or in the desert, camels. It is said that some harus never leave the saddle of their own accord.

 

Hilgrim

Hilgrim live in the mountain range known as the Roof of the World. They subsist mainly as shepherds and miners. Many hilgrim communities cooperate with nearby dwarven rulers, providing trade goods and links to the outside world in exchange for protection when the humanoid population becomes restless.

The hilgrim are a short, barrel-chested people well adjusted to life in the high-altitude of the roof of the world. Hilgrim wear warm, tight-fitting, furred clothing in their homeland.

The hilgrim believe in the power of individuals, and it isn’t uncommon to encounter a lone hilgrim living deep in the mountains completely alone. Some of the wisest hilgrim run monasteries, training monks in the arts of individual combat.

 

Irbani

The irbani are a race of people indigenous to the large number of small islands that form the Storm Isles, Pirate Isles, Saltwind Isles, and the small isles of Asgorath. They are a simple people with a love of the sea. Some of the world’s most skilled sailors are irbani.

Irbani are small framed, with a ruddy complexion and dark hair and almond-shaped eyes. Personal traits are usually affected by tribal customs rather than by race.  

 

Mwanan

Mwanan is a default name for the race of people that inhabit the continent of Mwana. They are the progenitors of the anasazi, harus, and the wrengren. Mwanan people have tribal identities, not racial.

Mwanans range from light-brown to dark-brown skin, most have dark hair and eyes. Some mwanans are tall, some are short, there is no typical size or feature to the mwanan tribes. They are the most varied race in the world of Arrea, and most tribes adopt some sort of man-made feature to differentiate their tribe from their neighbors.

 

Noss

The noss are a race of people that live in the island country of Nossus. They are powerful wizards, sorcerers, and seafarers. Noss individuals tend to be quiet, secretive, and very suspicious of strangers.

The noss are thin, wiry, and generally between 5 and 6 feet tall. Their hair colors range from brown to blonde with the occasional redhead. Redheads generally have a talent for the sorcerous arts.

 

Noth

The noth are a seafaring race that originally comes from Jotunheim, but took to the sea to escape when the giants became too numerous. They are a hearty race and they have strains of their bloodline throughout the northern hemisphere of Arrea. Racially speaking, the Knar that live along the coast of the Drakken Sea, the Anar that live on the coast of Anaria, the Deargh raiders of Quelorl, as well as small communities that live on Jotunheim, are all noth.

Noth people are tall, strong, fair-skinned people with wide-ranging hair and eye colors. The noth tend to follow the paths of their ancestors and live off the land. They are warlike raiders that seldom settle into long-lasting communities. They have a strange notion of ownership; if you can take it…you own it.

 

Quelans

While not necessarily a race unto themselves, the quelans are sufficiently different to not be lumped in with any of the other races. The quelans are a mixture of arreans from Talaxia, ancient noss settlers, savage noth raiders that settled Quelorl in short-lived communities, and the indigenous people.

Quelans can look like members of the arrean, noss, or noth races; however, their facial features are generally more angular, almost elf-like. There is also a high concentration of redheads in Quelorl. Quelan redheads always have a talent for sorcery.

 

Vizali

The vizali are nomadic gypsies that travel the world, trading trinkets and services to scrape out a meager existence. Most communities are mistrustful of the vizali, and with good reason. The vizali supplement their normal income with confidence games, minor divinations (some legitimate, some not), and circus-like entertainments.

It is rumored that the vizali have some sort of power to allow them to travel long distances in a small amount of time. It is unknown if this is true, but it does seem as if the vizali hold many secrets.     

 

Wrengren

The wrengren were a tribe from T'Kau Mouth that were displaced by the Ches. The wrengren have settled in the Drake Mounts of northern Tekat. They have a treaty with the Tekkans that states that they will send a contingent of warriors to Arkhan to help protect the blood mages, and the Tekkans will not destroy them.

Wrengren have dark-brown skin with black hair. They are well known for their intricate braids that they wear in their hair. 

 

Yanni

The yanni are a group of people indigenous to the icy lands of Anaria. They live on the coast, hunting the local wildlife that lives off the sea.

The yanni are a short, stout people with tanned skin and dark features. They wear furs and are often at war with the Anar raiders.