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Cosmology

Of The Planes

Cosmology: This is where I explain the structure of the Arrean multiverse. It is very similar to the core multiverse described in the Manual of the Planes by Wizards of the Coast, and to fully understand it you will need the Manual of the Planes.

Nature of Divinity: This is where I will explain the rules for divine power in the cosmology of the world.

Deities: A list of the deities that are worshipped by the people of Arrea.

 

Nature of Divinity

Divine Power: There is an infinite amount of divine power in the Arrean pantheon.

Paths to Divinity: It is possible for a mortal to ascend to godhood. There are multiple ways to ascend, and all of them are extremely difficult. The following are the most common.

One path to godhood is to travel to a god’s home and defeat him in combat. When the god is destroyed his divine spark travels to the one that defeated him.

The second path is to earn divinity through extraordinary feats on heroism (or evil). A worthy hero can have divinity imparted them by their patron deity. It seldom happens, because in order to impart divinity upon a mortal the god must invest a portion of their godly power.

 

Deities

Name

Domains

Rank

Al

Favored Weapon

Portfolio

Aflenton

Divination, Healing, Knowledge, Rune

G

LN

Quarterstaff

Books, knowledge, divination magic

Ahrlin

Good, Protection, War

L

LG

Bastard Sword

Courage, duty, honor, loyalty, sacrifice

Alanna

Community, Good, Protection

L

CG

Dagger

Hearth, home

Arithan Venatha

Good, Protection, War

L

CG

Longsword

Vengeance, white elves

Arthom

Good, Law, Protection, War

G

LG

Bastard Sword

Justice, law, chivalry, guardians, war

Dilario

Good, Luck, Trickery

L

CG

Rapier

Bards, music, dance, poetry

Ekran

Death, Evil, Trickery

I

CE

Blowgun

Poison, disease, murder, filth

Fiolonna

Air, Water, Weather

G

N

Trident

Sea, sailors, storms, shipwrecks, drowning

Gorlan

Destruction, Evil, Fire

I

CE

Greatsword

Destruction, slaughter, war, rage, lightning

Gray Lady

Knowledge, Magic, Trickery

L

N

Dagger

Mystical secrets, silver moon, forbidden knowledge

Jen Dar

Chaos, Luck, Travel, Trickery

I

CN

Short Sword

Luck, thievery, adventure, cats

Kadinastis

Fire, Knowledge, Magic

G

N

Quarterstaff

Arcane knowledge, magic, prophesy

Kharduun

Air, Earth, Evil, Fire, Water

I

CE

Flail

Entropy, elemental evil

Kinsu

Air, Good, Nobility

G

LG

Longbow

Sky, air, birds, flight

Lagmar

Animal, Strength, Travel

L

CE

Spear

Wild beasts, hunting, bloodlust, blood moon, lycanthropes

Magnus

Chaos, Luck, Strength

L

CG

Greataxe

Athletics, strength, endurance, revelry, wine

Mathouk

Death, Destruction, Earth, Evil

G

CE

Greataxe

Undead, malice

Mistbringer

Air, Luck, Magic, Trickery

I

N

Sap

Secrets, deception, illusions, dreams

Noldur

Artifice, Earth, Fire

L

N

Greathammer

Artisans, smithing

Oldarin

Liberation, Luck, Protection, Travel

I

CG

Quarterstaff

Exploration, freedom, travelers, roads, portals

Peruvian I CN Longbow Trees, unspoiled woodlands, wild elves

Rendolar

Glory, Good, Healing, Sun

G

NG

Morningstar

Life, light, birth, healing, the sun

Shador

Darkness, Evil, Magic, Trickery

I

NE

Short Sword

Shadow, lies, intrigue, darkness

Shaylamar

Healing, Luck, Protection

L

NG

Dagger

Beauty, love, vanity

Tekka

Evil, Fire, War

G

LE

Heavy Mace

Tyranny, slavery, oppression, torture

Telule

Animal, Plant, Water

G

CG

Longbow

Animals, forests, nature

Tharkil

Death, Earth, Law, Repose

I

LN

Scythe

Death, judgment, funerals

Torin

Law, Luck, Trickery

I

LE

Dagger

Merchants, greed

Triad

Chaos, Destruction, Evil, Madness

G

CE

Morningstar

Chaos, madness, evil, hate, nightmares

Tylo

Earth, Plant, Water

I

NG

Sickle

Agriculture, fertility, plants