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Glossary

A/B/C/D/E/F/G/H/I/J/K/L/M/N/O/P/Q/R/S/T/U/V/W/X/Y/Z

A

Acathra: The holy book held as the word of their god by the priesthood of Arthom and Ahrlin.

Anasazi: Anasazi is a word that describes a race of humans and a country to the south of Leonay (where most of the Anasazi people live).

 

B

Barony of Theryn: A small drakkener country situated between Leonay and Tekat.

Blessing of Amon Shur: A blessing for the church of Mathouk, the recipient is made half-undead. The god himself administers this blessing.

Buru: One of the Mwanan tribes, the Buru are a peaceful people that live on the north eastern coast of Mwana.

 

C

Cetonasia: A small coastal town about halfway between Alranda and Xraxus.

 

D

Dragoman: A guide/interpreter often employed by foreigners new to a city.

Drake Mountains: A mountain range in northern Tekat.

Drakkeners: A drakkener is what the countries surrounding the Drakken Sea. The people are often called drakkeners as well.

 

E

Eareth Arm: The Eareth Arm is a forest land ruled by elves. It is the last sizable elven country on the Arrean continent.

 

F

Fork: Fork is a small town about two days travel west of Lyon.

 

G

Gheraful: Gheraful is a large city in the country of Yamun.

 

H

Herod: Herod was an ancient seer that wrote a book of prophesies. Many of his prophesies have come to pass.

Hyat-Urn: Hyat-Urn is a small village to the immediate north of Sephras. It is the closest permanent settlement to Sephras.

 

I

Ilk Rabbar: Ilk Rabbar is a drow city in the underdark beneath the Zath Forest in northern Tekat.

Ilvar: A blighted land in Drakus. It is the location of the Ilvarwen capital.

Ilvarwen: The Ilvarwen were a race of people who dabbled in magic best left alone. Most research dealing with shadow magic was originally done by the Ilvarwen. 

 

J

Jakaila: Jakaila is an island continent to the southeast of Mwana.

Junta: The Junta is a large, powerful tribe of native Mwanans.

 

K

Kreel: Kreel is a large Tekatan city on the peninsula of Laat.

 

L

Laat: Laat is a peninsula on the north end of Tekat. Almost the entire area of Laat is magic-dead.

 

M

Makoum Terkulu: The secret police of the city of Gheraful.

Molkai: A molkai is an oathsworn warrior that leaves the Malkin Valley to become a bloodguard for the Blood Mages of Tekat.

Mwana: Mwana is a large continent with a large jungle on the north end.

 

N

Noldur: Noldur is the god of Artisans and Smiths.

 

O

Oathsworn: An oathsworn is a monk-like warrior described in Arcana Unearthed, a sourcebook published by Malhavoc Press. In Arrea, the Wrengren warriors from the Malkin Valley are the only ones that can take this class. 

Oldarin: Oldarin is the god of Travelers.

 

P

Pirate Isles: The Pirate Isles is a large cluster of islands off the east coast of Arrea.

 

Q

Quelorl: Quelorl is a cluster of islands to the north between Talaxia and Rhys.

 

R

Rhys: Rhys is a large country ruled by merchant-princes.

 

S

Skent: The northernmost drakkener country.

 

T

T'Kau Mouth [te-cow mooth]: A cluster of large islands just off the east coast of Mwana.  

 

U

 

V

 

W

Wrengren: The wrengren is a cluster of tribes that were taken from their home in T'Kau Mouth by the Ches. The live in the Malkin Valley in the Darke Mountains.

 

X

 

Y

 

Z

Zeb: The Zeb is a tribe of Mwanans.