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Vanor the Paladinstar is is a legendary faithblade that is currently being wielded by Kyle Goodwin. It was given to him by his father, but the last Goodwin family member to wield it was Kyle's great grandfather Bernurd. RequirementsTo
wield the Paladinstar as its faithblade scion, a character must fulfill the
following criteria.
Alignment: Lawful good
Base Attack Bonus: +4
Feat: Extra Turning
Spells: Ability to cast divine spells. RestrictionsA faithblade scion
of the Paladinstar who becomes chaotic or evil immediately loses all special
abilities granted by this prestige class. He regains these abilities as soon as
he reverts to his lawful good alignment. If his alignment changes to a neutral
alignment he can no longer advance in this prestige class until his alignment
returns to lawful good. Powers granted before the alignment change can be used
normally. Attributes
The Paladinstar has the following attributes. Hardness/Hit Points: 20/13. Value:
To anyone other than its faithblade scion, the Paladinstar appears to be
worth as much as a +2 spellblade greatsword ( gp). Special Abilities:
The Paladinstar
provides the following special abilities to its wielder, depending upon the
character’s level in the faithblade scion prestige class (see table below).
Vanor is covered with a permanent illusion (DC 26) showing a plain unadorned sword. When its wielder takes their first level of faithblade scion, the illusion falls, showing the Paladinstar in its full glory. Initial
Abilities: When first acquired, the Paladinstar
functions as a +2 adamantine spellblade greatsword. Anyone who wields it,
whether a faithblade scion or not, also benefits from its protection from
evil ability (see below). Spellblade
(Su): The wielder of Vanor the Paladinstar is immune to the effects
of the hold person spell. Protection from Evil (Sp): Vanor constantly surrounds it wielder with a protection from evil effect. This ability otherwise functions like the spell of the same name. Daylight (Sp): Beginning at 1st level, a faithblade scion of the Paladinstar can produce an effect like that of a daylight spell by holding Vanor aloft. The effect lasts for 10 minutes, or until the character lowers the sword. Using this ability expends one daily use of the scion’s turn undead ability. Searing Light (Sp): At 2nd level and above, a faithblade scion of Vanor the Paladinstar can create an effect identical to the spell searing light. The wielder needs only to aim the tip of Vanor at its intended target. The spell is cast at the character’s faithblade scion level. Each use of this ability expends one daily use of the scion’s turn undead ability. Enhancement Bonus: The Paladinstar’s enhancement bonus increases to +3, when the the faithblade scion reaches 2nd level, to +4 when he reaches 5th level, and +5 when he reaches 8th level. Thundering: At 3rd level, Vanor the Paladinstar becomes a Thundering weapon. Dispelling: At 4th level, the Paladinstar becomes a dispelling weapon. Denying the ability of evil to hide behind magic. Dispel Evil (Sp): At 6th level and above, a faithblade scion of Vanor the Paladinstar can create an effect identical to the spell dispel evil. The spell is cast as a cleric of the scion’s character level. Each use of this ability expends one daily use of the scion’s turn undead ability. Holy: At 9th level and above, Vanor acts as a holy weapon. Holy Aura (Sp): At 10th level and above, a faithblade scion of Vanor the Paladinstar can create an effect identical to the spell holy aura. The spell is cast as a cleric the scion’s character level, except that it only affects the wielder. Each use of this ability expends one daily use of the scion’s turn undead ability.
NOTE: This sword was created using the rules from the D20 book "Swords of our Fathers" by the Game Mechanics. |