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Arthom

Lord Justice

Greater Deity

Symbol: Cross with a sword point and scale pans hanging from the arms of the cross

Home Plane: Celestia

Alignment: Lawful good

Portfolio: Justice, law, chivalry, guardians, truth, war

Worshipers: Judges, lawyers, guards, fighters, and paladins.

Cleric Alignments: LG, LN, NG

Domains: Good, Law, Protection, War

Favored Weapon: Bastard sword

Arthom appears as a tall, middle-aged, plate armored warrior. Grim and determined, Arthom fights injustice with a sharp blade. In battle Arthom is nearly unstoppable and sweeps aside his enemies with blows from his sword.  

Dogma

War is acceptable if the cause is just. Laws are made by the powerful to protect the weak. 

 

Clergy and Temples

Known for their trustworthiness, priests of Arthom are often utilized as judges. Ministers of justice are also found on battlefields fighting in the battle, then healing the warriors so they can continue the fight against evil.

Stark, spartan fortresses, temples of Arthom often double as courthouses. The largest temple of Arthom is the Hall of Justice in Lyon.