Lord Justice
Greater Deity
Symbol:
Cross
with a sword point and scale pans hanging from the arms of the cross
Home
Plane: Celestia
Alignment:
Lawful
good
Portfolio:
Justice, law, chivalry, guardians, truth, war
Worshipers:
Judges,
lawyers, guards, fighters, and
paladins.
Cleric
Alignments: LG,
LN, NG
Domains:
Good,
Law, Protection, War
Favored
Weapon: Bastard
sword
Arthom appears as a tall,
middle-aged, plate armored warrior. Grim and determined, Arthom fights injustice
with a sharp blade. In battle Arthom is nearly unstoppable and sweeps aside his
enemies with blows from his sword.
Dogma
War
is acceptable if the cause is just. Laws are made by the powerful to protect the
weak.
Clergy and Temples
Known for their trustworthiness,
priests of Arthom are often utilized as judges. Ministers of justice are also
found on battlefields fighting in the battle, then healing the warriors so they
can continue the fight against evil.
Stark,
spartan fortresses, temples
of Arthom often double as courthouses. The largest temple of Arthom is the Hall
of Justice in Lyon.